Monthly Archives: June 2012

7DFPS – Armed & Dangerous: Opposing Thumbs

(Crossposting here since seems to be down)

Over the last week my friend Robin and me created a first person shooter game in seven days, participating in the 7DFPS challenge. It was close, but we made it just in the nick of time! Our game is called Armed & Dangerous: Opposing Thumb, and we’re quite happy with it.

In Armed & Dangerous you play a robot defending his lovely Data Cube. Build a fort, kill the oncoming drones, and defend the Data Cube at all costs. The game is player cooperatively with a friend beside you. The trick is that you both control the same character, a robot, and you have to  really work together to win.

One player controls the left arm, the other controls the right arm. Both players can run, look and jetpack at will. All this means you have to coordinate, otherwise you’ll just stumble around and not get anything done.

You can grab things, you have guns, and bad guys want to kill your Data Cube. Stop them no matter what!

Here’s some of our influences:

Jeckyl & Hyde
Enviro Bear 2000

Tools used:

Unity, Visual Studio, Blender, Photoshop.

You can check our dev-blogs and download a playable version on the 7DFPS project page, although the website seems to be down right now. Direct link for windows version:

This first version is very rough, only available for Windows, and only playble with two Xbox 360 controllers. We will be updating with more builds and better support for platforms and input devices though.

Stay tuned, and let us know what you think!