In this episode we talk about early access game development as a continuous growth process, and we take a quick look at Volo’s evolution over the years and see how we slowly but steadily learned to make a better flying game.
Buy Volo Airsport and support development:
On Itch.io: https://mzandvliet.itch.io/volo-airsport
On Steam: http://store.steampowered.com/app/329190