Tag Archives: release

Volo Airsport v3.5 Released

Play Volo Airsport right now, get it through our website, the Humble Store, Itch.io or Steam.

See the Volo Airsport User Manual for instructions on downloading new updates.

New Release

It took bloody forever, but here we are! v3.5 is finally out, you get to play it, and we get to move on to multiplayer.

Lots has changed, lots has stayed the same. For all the details, check out this new featurette video:

Major changes:

  • Engine upgrade to Unity 5
  • Linux support
  • Physically based shading
  • New, more stylized terrain shading
  • Real-time day/night and weather cycles
  • Long range shadows
  • Completely revamped sound effects
  • Significant performance optimizations
  • More stability, more polish
  • New logo art

As always, let us know what you think about this new release! Leave a comment here, or better yet: discuss on the forums!

v3.1 Release & Greenlight News

Volo Airsport has been Greenlighted

First of all, great news! Volo Airsport has been Greenlit and will launch on Steam soon! If you voted for us during the campaign, thank you very much!

All existing customers will get Steam keys when the game goes live in the Steam store, and we’ll let you know when that happens.

v3.1 Is Now Available

This version is mostly there to patch some important bugs found in the original release, but we’ve also added a small number of features. Front flips! Back flips! Basejump exit points!

Download this release through your personal Humble Store library page

Full change list here, and I talk about it all in-depth in the above video.

Alpha 0.02 Release – Improvements and Mac Support

Here’s a quick update to yesterday’s release.

Download Volo Airsport Alpha 0.02 Win

Download Volo Airsport Alpha 0.02 Mac

Changes for 0.02

  • Mac version released
  • Lowered Joint Iteration Count for player ragdoll to increase performance at the cost of slight loss of joint stability
  • Created a lower-resolution terrain to increase performance

Let me know what you guys think! Specifically, I want to know if this increases performance for anyone.

Happy flying!

 

Useful info from the previous post:

 

The game can be played with an Xbox 360 pad. For other controllers you’ll have to remap the configuration in the launcher window. Here’s the controls:

Back:               Reset/Respawn
Start:               Pause
Left stick:         Pitch/Roll
Right stick:      Camera
Triggers:          Yaw
A:                     Close Leg wing
B:                     Close Right Arm Wing
X:                     Close Left Arm Wing
Y:                     Close Both Arm Wings

The first times you play you’ll find yourself tumbling down and crashing. This is perfectly normal. The control scheme is complex and gives you a lot of control; but it expects a lot of finesse.

Some tips:

  • A gentle touch is key
  • Pull back on the pitch control slightly maintain an even glide angle
  • Banking turns usually require simultaneous use of the pitch, roll and yaw controls to find the right balance
  • Close wings temporarily for fast manoeuvring
  • Crashing lots is fine

Please send me any feedback you have. Feel free to share the game with friends. And if you think you’ve gotten the hang of it, record your runs and share ’em on Youtube! I’m really curious to see what kind of lines you can pull off.

— Updates —

Donations

By popular demand I’ve set up a quick Donation page. If you donate $15 or more you are entitled to all future releases of the game!

Issues

Controls Configuration

Some folks are having trouble setting up their own gamepads and joysticks. The most common problem is that Unity’s button numbers start from 0, not from 1. So your joystick’s button 3 should be entered as button 2 in the configuration panel. Future versions of the game will have an in-game configuration screen for all this.

Playstation 3 Controller users can use MotionInJoy to map their controls to the game.

Performance

Performance on older or lower-end systems can be bad. If you experience framedrop, shakey bodyparts or stuttering camera motion you are most likely affected by performance problems. Don’t fret about having to upgrade your system just yet! I have lots of optimizing to do, and future versions of the game will likely run both faster and prettier.

Mac & Linux Support

Mac and Linux (ubuntu) versions of the game are on their way. A Mac version of the the first alpha release should be out within the week, but the linux version will have to wait a little longer (have to bring the game up to Unity 4 Beta release for that).

 

Small edit: The early preorder price is $15, not €15 as I previously wrote. Sorry for the confusion!

Volo Airsport Public Alpha 0.01

Today I’m releasing a first playable version of the game for you, which is something I should have done absolutely ages ago.

Download Volo Airsport Alpha 0.01

You’ll recognize the build from last year’s videos. This version is the old prototype I’ve had lying around since that time.

The game can be played with an Xbox 360 pad. For other controllers you’ll have to remap the configuration in the launcher window. Here’s the controls:

Back:               Reset/Respawn
Start:               Pause
Left stick:         Pitch/Roll
Right stick:      Camera
Triggers:          Yaw
A:                     Close Leg wing
B:                     Close Right Arm Wing
X:                     Close Left Arm Wing
Y:                     Close Both Arm Wings

The first times you play you’ll find yourself tumbling down and crashing. This is perfectly normal. The control scheme is complex and gives you a lot of control; but it expects a lot of finesse.

Some tips:

  • A gentle touch is key
  • Pull back on the pitch control slightly maintain an even glide angle
  • Banking turns usually require simultaneous use of the pitch, roll and yaw controls to find the right balance
  • Close wings temporarily for fast manoeuvring
  • Crashing lots is fine

Please send me any feedback you have. Feel free to share the game with friends. And if you think you’ve gotten the hang of it, record your runs and share ’em on Youtube! I’m really curious to see what kind of lines you can pull off.

— Updates —

Donations

By popular demand I’ve set up a quick Donation page. If you donate €15 or more you are entitled to all future releases of the game!

Issues

Controls Configuration

Some folks are having trouble setting up their own gamepads and joysticks. The most common problem is that Unity’s button numbers start from 0, not from 1. So your joystick’s button 3 should be entered as button 2 in the configuration panel. Future versions of the game will have an in-game configuration screen for all this.

Playstation 3 Controller users can use MotionInJoy to map their controls to the game.

Performance

Performance on older or lower-end systems can be bad. If you experience framedrop, shakey bodyparts or stuttering camera motion you are most likely affected by performance problems. Don’t fret about having to upgrade your system just yet! I have lots of optimizing to do, and future versions of the game will likely run both faster and prettier.

Mac & Linux Support

Mac and Linux (ubuntu) versions of the game are on their way. A Mac version of the the first alpha release should be out within the week, but the linux version will have to wait a little longer (have to bring the game up to Unity 4 Beta release for that).